These data relate to a survey of 2145 stduents at the University of Glasgow, intended to measure attainment of certain graduate attributes (see tests below) and capture video game play habits. The survey builds on previous experimental work in this area: Barr, M. (2017). Video games can develop graduate skills in higher education students: A randomised trial. Computers & Education, 113, 86–97. https://doi.org/10.1016/j.compedu.2017.05.016 Tests used: * Self-Perceived Communication Competence Scale (McCroskey and McCroskey, 1988) * Communicative Adaptability Scale (Duran, 1992) * Resourcefulness Scale (Zauszniewski et al., 2006) * I-ADAPT-M (Ployhart & Bliese, 2006) The study receivd ethical approval from the College of Arts Ethics Committee and PDF copies of the consent form and participant infomration sheet are included. This work was based on a pilot project which received funding from the EPSRC Digital Economy/Communities and Cultures Network+: EPSRC Reference: EP/K003585/1 PI: Matthew Barr, School of Computing Science Contact: Matthew.Barr@glasgow.ac.uk